100 Days of System Design Topics challenges

Day 26: Distributed Locking

Distributed locking is a synchronization mechanism used in distributed systems to coordinate access to shared resources or critical sections of code across multiple nodes or processes. It ensures that only one node or process can access the resource or execute the critical section at a time, preventing concurrent access and potential data corruption or race conditions.

By using distributed locking mechanisms, developers can build scalable, reliable, and concurrent applications that effectively manage resource contention and maintain data consistency across distributed environments.

Community|Blog|Youtube|Careers|Contact Us
Have Feedback or want to contribute? Email: hello[@]100DaysOfCode.io
100DaysOfCode@2024